
wso file, check desired import settings and press Import to load the model. Then press Import button in ZModeler, locate your. Load your project in Workshop, locate desired model/group on Mesh tab and press Export button to save a. An adult and child rig model is attached to this thread. These templates can be found on The Sims modding forums with example rig models. Additional skeleton-only import feature is added: *.rigfiletxt capability is for loading *_rigfile.txt templates. wso file or should be loaded into ZModeler prior importing. You can manually apply desired textures in ZModeler and Worshop onto respective materials.


Materials and textures information is not imported/exported, but UV mapping is retained. Model groups and bones information is retained, so both static models and CAS soft-skin models can be imported/exported. wso models between ZModeler and Workshop.
